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ios

A 8-post collection

Page 1 of 2 Older Posts →

FAQ: Should My iOS and Android App UIs Be The Same?

Clients and prospective clients often come to us with similar questions. One of the top ones is "should my iOS and Android app UIs be the same?" Here's our hot take. »

Kristin Cronin Kristin Cronin on faq, ios, android 30 July 2020

React Native or Native? How to Decide in Two Steps

Is React Native the holy grail of cross-platform mobile development? Here are two steps you can take to find out if that's the case for your app. »

Jorge Castellanos Jorge Castellanos on react-native, ios, android, mobile, development 22 June 2020

Using Unity with Swift for AR

Unity is a cross-platform alternative to SceneKit when using ARKit in iOS. There are several advantages to embedding Unity in an existing Swift project, and we've put together a template for doing just that. »

Rob Visentin Rob Visentin on Unity, swift, augmented reality, development, ios, Vuforia 02 January 2019

iOS Universal Apps: Why and How

At Rocket we've developed many apps that need to support iPhone and iPad. Xcode provides built-in support for configuring universal apps, meaning that a single binary »

Matt Daigle Matt Daigle on swift, ios, apple, development, UI, universal apps 05 June 2017

How to Create a Navigation Transition Like the Apple News App

We at Rocket recently developed a new app for Barstool Sports which allows their users to consume its blog posts, podcasts, and videos. For this app, »

Matt Daigle Matt Daigle on swift, ios, apple, development, animation, mobile 12 October 2016
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