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design

A 11-post collection

Page 1 of 3 Older Posts →

iOS Accessibility Part 1: Dynamic Type

It's more important than ever to consider all the different ways to make your app accessible to everyone and ensure an inclusive experience. Here are a few ways iOS developers can make their apps more accessible. »

Nick Devereaux on design, ios, type 24 June 2021

How to Avoid “Best Guess” Product Design

Too often, we see product and design teams move forward with "best guess designs" that aren't rooted in any real customer feedback. Here are some practical ways to incorporate usability testing into your team culture and get closer to what your customers really want. »

Kristin Cronin Kristin Cronin on design, usability-testing 11 June 2020

On Design Systems: Scope and Governance

In this three-part series, we'll cover the various strategic and functional aspects of design systems. Part 1 looks at why we've seen a high rate of failure most often attributed to a combination of counterproductive ambitions. »

Scott O'Brien Scott O'Brien on design systems, design, Product Strategy 29 April 2020

Our Tips for Managing Design Teams Remotely (During a Crisis)

Now that we're in the midst of a global pandemic, we are all forced to work at home exclusively. So, it's more important than ever to be thoughtful about how to manage your design team. Here are our tips. »

Joshua Porter Joshua Porter on design, teams, remote-teams 14 April 2020

Rocket Insights wins award for "best visual design - mobile" at 2016 Davey awards.

We are proud to announce that we've won an award for "best visual design" and "best user interface" at the 2016 Davey awards for our work »

Joshua Porter Joshua Porter on mobile, design 01 December 2016
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